[Web] Ability to change weapon damage
complete
Dan Leveille
complete
This was added months ago. :)
Dan Leveille
Dan Leveille
Merged in a post:
Knock Out Calculation
Louis Haycock
It might be a good idea to be able to custom change the % dealt by the weapon. i.e joourneyman rifle deals more damage thus more torpor and less darts needed than 100% standard. Currently we are unable to change this to calculate accurately when using non primitive items.
Dan Leveille
Hey Louis Haycock! Thanks for the suggestion. This feature is currently only available on the app version of Dododex, but it's definitely something I want to add to the Web version.
I'm going to mark this post as closed since there's already a post for it here: https://dododex.canny.io/admin/board/feature-requests/p/web-ability-to-change-weapon-damage :)
Dan Leveille
Closing since it's part of this: https://productpains.com/post/dododex/ability-to-change-weapon-damage-on-web