Advanced KO details
under review
CáoTop1 gaming
Ai labe
Dan Leveille
under review
Dan Leveille
Dan Leveille
Merged in a post:
Add Torpor & Damage Per Hit
Julien Rudolf
TRANSLATION:
In the app could be added by how much the torpor increases, for example with a bow or with a stunning arrow a Dino has met. This is when you shoot with an arc that the torpor increases for example by 20, the crossbow increases the torpor by 30 and with a stunning arrow by 100 Torpor.
Would be really great if something could be added in the direction in the app
ORIGINAL:
In die App könnte hinzugefügt werden um wie viel die Betäubung steigt wenn man zb mit einem Bogen oder mit einem Betäubungspfeil einen Dino getroffen hat. Soll heißen das wenn man mit einem Bogen schießt das die Betäubung zb um 20 steigt, bei der Armbrust steigt die Betäubung um 30 und bei einem Betäubungspfeil um 100 Torpor an.
Wäre echt super wenn sowas in die Richtung in die App hinzugefügt werden könnte
Dan Leveille
Merged in a post:
Display total HP loss next to knockout methods
Dadas190
Dododex displays many possible knockout methods together with ammo used and chance of death, which is of limited use, because it depends on current HP of the dino in question. Also displaying estimated HP loss (for exaple if a creature needs 10 narco arrows from primitive crossbow, which does 35 damage per hit, then estimated HP loss is 350 - players can check with magnifying glass to make sure their dino will live through the ordeal
Dan Leveille
Merged in a post:
Damage calculation
Kyle Pulse
A damage per shot when using taming weapons calculation. Especially useful for doedicurus taming. It would also be useful if on the doedicurus it told you when it would ball up and changed the damage/torpor accordingly. A damage calculation under all taming items would be useful for all tames though.