Plant Growing Times
Dan Leveille
Dan Leveille
Merged in a post:
Farming Timer
Pedro Ferraz
Just throwing out here a small feature, not really that special.
From which i really was wandering about right now lol.
Including:
1- A timer about the crop plots in general, about the timers till it runs out of water (for those with greenhouses, without irrigation and specifically on rafts);
2- A timer for the fertilizer/poop duration on the crop plot, untill it runs out.
A Timer dedicated to the compost Bin or dung beetle for the generation of the fertilizer, mentioning the toilet;
3- A timer for how long the plant would generate a certain amount of uh.. "fruits?";
Furthermore the 2nd and 3rd timer would be able to be edited, depending on the multiplier's available in game
Dan Leveille
Pedro Ferraz Great ideas! These would be pretty easy for an independent developer to do, and I could implement into Dododex, similar to how the forge calculator works. If you know anyone who can build this, please let me know!