[Settings] Add Multipliers for Individual Dino Stats
Dan Leveille
Suggested by JermandJer on Google Play:
"You know the stat setting sliders? The tamed dino stats affinity and add per level? You should include that multiplier so player can adjust it without going in and out. It would be amazing. Also include info on what they do because it's not clear in game."
Dan Leveille
Merged in a post:
Dino stat calculator addition
Goofy Goober
I have been seeing (people including me)have a problem where the dododex dino stat calculator isn't correct most likely due to the wild dino stat multiplier setting. The app should also add wild dino stat multiplier to the settings to correctly calculate how much points went into a wild dinos stats just incase some stats are multiplied on a players server.
Dan Leveille
Merged in a post:
Add Stats per level setting
J
Joshua Wirth
I play singleplayer and usually up wild and tamed dino weight stats per level, breaking the point calculator. Might be nice to have if other players do something similar
Dan Leveille
Merged in a post:
Add Wild Dino Torpor Stat
KingTyranny 99
On my single player sever and on some of my other maps I play with a few of my friends we have wild dino torpor Stat lowered slightly so that harder dinos aren't as hard to knock out i.e Giga would be nice to see how many shoots needed to knock it out instead of just seeing base game settings
Dan Leveille
Merged in a post:
Wild creature stat multiplier
Lim De Yang
Add the multipliers for stats.
Dan Leveille
Ethan Fenton Merged your suggestion into this one. Let me know if there are any others, other than stats, that would apply to Dododex. :)
Dan Leveille
Merged in a post:
Map Boosted Settings Selection
Ethan Fenton
I believe that this app should have the option to select the map settings along with the creature settings so if people have boosted map settings for creatures, resources, experience, stats, and taming effectiveness so they can apply those settings so if they have a boosted map they can use the options for an assortment of things. The reason why I suggest this is because I have a boosted map and the app doesn't have any options for boosted maps which means I can't depend on the app with its basic settings. I want to be able to know the different things with boosted maps.
Dan Leveille
Ethan Fenton Thanks for the suggestion. Can you please list the specific multipliers you're referring to?
Ethan Fenton
Dan Leveille: What I mean is with boosted maps your dinosaurs have boosted levels and whenever you put points into them their levels go up much more than the original ones. And I say this because I have a boosted map and with this app it only provides the basic numbers of how much they level up with one point which doesn't help me with a boosted map. So it would be nice if you guys could add a selection for the different types of map settings so I can have the correct numbers for boosted dinosaurs instead of the basic numbers that it gives me.
Dan Leveille
Merged in a post:
Dino and player stat settings
B
Bobby bob
There's stat setting for breeding and taming, but with the stat calculator it doesnt allow you to change the amount dinosaurs stats go up per level, this often skews up my levels as I play on boosted servers and the dinosaurs stats are changed and dont line up with the basic stat calculator
Dan Leveille
Merged in a post:
More adjustable settings
TheCrazyGamer 25
I was looking at the app and the way I have my dinos stat per level is equal to wild for everything so the final stats for my dinos are slightly higher then what it predicts for that creature. Or I would up the amount of weight that dinos get per level and so I wasn't able to accurately tell what stats are. And settings where you can change those values would be really cool.
Dan Leveille
Merged in a post:
Wild stats multiplier
Nik Neumann
Hi there i just started using the app and i love it. My only "issue" so far is i play my own server with custom settings on the xbox, so i have wild dino stats increased. When i try to use the calculator to find the point spread it tells me the levels are too high. Is there a way to adjust this or can it be an added feature at some point?
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