[Web] Custom weapon damage for KO
complete
Dan Leveille
complete
Added quite a few months ago :)
Dan Leveille
Merged in a post:
Knockout Effectiveness (Online website)
H
Hazelnut20
By increasing the effectiveness of crossbows, slightshots, clubs, longnecks etc. the app should calculate the amount of shots required to knock out with the new weapon. E.g. 200% mastercraft crossbow should take half the amount of arrows. Even increasing the damage stat on dinos (if this does influence the amount of shots needed)
I believe this might have been added to the Dododex app, but it would be really good to add it to the website version.
Dan Leveille
Merged in a post:
Torpor damage calculation
Typonium
For the 'KNOCK OUT' section of a creature, it doesn't give much details about weapons that are of a higher tier. An Ascendant weapon can inflict more torpor to a creature than a regular one.